Quantitative and qualitative approaches were used to collect data as well as to analyze the experts and students’ views on the suitability of LSPE-SUM. Besides that, LSPE-SUM was also given to experts to obtain their views and evaluation on its functionality. This learning strategy was tried out twice upon twelve different students in a classroom setting over a period of 3 weeks each. The purpose of this article was to report the details of the final two stages, more specifically, implementation and evaluation of LSPE-SUM. The whole process of designing and developing the LSPE-SUM adopted the five cyclic stages of ADDIE instructional design model. LSPE-SUM capitalized the dynamic features of SketchUp Make to facilitate the elevation of visual spatial skills and Geometry thinking during the learning processes. Such arrangement was vital to ensure that students could achieve better cognitive enhancement in visual spatial skills by communicating and interacting physically and socially according to the hierarchical van Hiele model of Geometry thinking. Visual spatial skills were carefully integrated onto each van Hiele levels of Geometry thinking through specific arrangement of specially crafted learning activities. For that reason, a Learning Strategy for 3-dimensional Geometry using the SketchUp Make dynamic software, called LSPE-SUM was designed through a step-by-step instruction to help students to improve their visual spatial skills and geometric thinking. Hence, students should be given opportunities to experiment when learning mathematics through exploration and investigation of geometric shapes by themselves.
The teaching and learning of Geometry should be meaningful and not merely reacting to the teacher's stimuli.